Welcome to my Portfolio!
I am a seasoned VFX/CG/Asset Supervisor and Lead Artist with over 18 years of experience in the creative industry. My expertise spans across print, TV commercials, games, film, and episodic VFX.

I specialize in all facets of the creative pipeline, including 3D modeling, texturing, lookdev and shading, animation, lighting, FX, and compositing/retouching.
My skill set also encompasses project management and producing, client relations, scheduling, software development, and pre-sales activities.
Additionally, I offer on-set supervision to ensure the seamless integration of visual effects with live action.

Currently, I am working as a CG Supervisor, where I continue to leverage my diverse experience to deliver high-quality results.

My tools of choice are:
Maya (Modelling, Lighting, Rendering, Animation, Dynamics) with Arnold and Vray
Houdini (Modelling, Lighting, Rendering, Dynamics) with Arnold
Zbrush
Mari / Substance Painter/ Substance Designer
Nuke
Katana with Arnold and Renderman
Groom: Yeti/ Houdini
VFX Simulation: Phoenix FD/Houdini
Marvellous Designer
Adobe CS Suite (Photoshop, Premiere, After Effects)
Shotgun/Ftrack